A multithreaded unfolding algorithm and selection workflows let you quickly create and edit complex UV meshes and get high-quality results. Easily toggle checkerboard and compression shaders to visualize UV distribution. Maya supports loading, visualizing, and rendering UDIM and UV tagged texture sequences, for a more streamlined workflow with Mudbox 3D digital sculpting and texture painting software (US Site) and certain other applications.
Flexible subscription options available. Includes support and more.